Texto de la carta
(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Descripción y detalles
“Does Machines” es una carta de tipo Enchantment — Class de la edición Teenage Mutant Ninja Turtles (TMT), con número de coleccionista 34 y rareza rare. Su texto de reglas indica: (Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Ilustrada por Aeron Ng. Es legal en los formatos: Standard, Future, Historic, Timeless, Gladiator, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Standardbrawl, Brawl, Competitivebrawl, Alchemy, Duel, Tlr.
- Nombre publicado: Does Machines
- Tipo: Enchantment — Class
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Costo de maná:
{1}{U}
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Edición:
Teenage Mutant Ninja Turtles (TMT)
- Rareza: rare
- Idioma listado: EN
- Artista: Aeron Ng
- N° de coleccionista: 34
- Fecha de lanzamiento: 2026-03-06
EN