EN
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
“Nowhere to Run” es una carta de tipo Enchantment de la edición Duskmourn: House of Horror (DSK), con número de coleccionista 111 y rareza uncommon. Su texto de reglas indica: Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. Ilustrada por Jodie Muir. Es legal en los formatos: Standard, Future, Historic, Timeless, Gladiator, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Standardbrawl, Brawl, Alchemy, Duel.
Fuentes externas